I’m now in the editorial board ofCreative Technologies EAI journal. We are waiting for your submission :o) !
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Two paper types:
o Short papers: typically 5 (+/- 2) pages (brave new ideas, artistic installations with technological content, technical creative demonstrators).
o Full papers: typically 9 (+/- 4) pages (tutorials and survey papers, whole industrial systems, creative installations and frameworks).
2409-9708
European Union Digital Library
Scope:
Given the accelerated changes and deeply interconnected activities of the times we are living in, creativity is a key factor of disruptive future developments. Creative and entertainment industries nowadays represent more than 3% of the GDP in Europe and they range from creative content providers (TV & radio, fashion, music) through creative experience providers (movies and music experience) to creative services providers (advertising, design, architecture).
Creative services, contents and experiences present knowledge requirements that are defined increasingly beyond a single discipline and appear to lie in a sound engagement among the creative practitioner (artist/designer/composer/entertainer), the engineer and the scientist. Digital arts, creative industries, and (tele)communication + (social) signal processing speak the language of convergence rather than autonomy. Their interaction calls for special attention now more than ever.
EAI Transactions on Creative Technologies aims at creating a forge between computational arts, creative industries and applied science(s). The Journal seeks for high-level contributions addressing several of those aspects with a special focus on at least one of them:
Creative Industries
– the paper can describe a whole industrial project or framework integrating creative technologies for domains such as:
Scientific topics
– the paper can focus on scientific tools for creative industries on topics such as:
Additional materials such as videos of installations and setups, public/users reactions and comments, or demo links are welcome.